At this point with our animation, we are trying to figure out a way to have our character swivel while the player is running. The most intuitive way the art team has come up with is to animate the character's legs only and then put the torso on top of it in the code. I may just be animating a pair of legs from now on. Kind of makes my job easier in a way although I fear we may have problems using this method in the future. Just waiting on some finished models now. Then I can weight them and animate them.
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