Thursday, December 9, 2010

Final Alpha Version

I'm really pleased with how our game has progressed and I am excited to continue animating the characters for the game. The hardest part of this whole process was establishing my workflow and the pipeline from Maya to XNA. Now that these two things have been established it will be easier to create various animation cycles for the game. There are just a few more bugs to work out, but animations are officially working.

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